Pedagogical model | Learning | Learning cycle in 5 steps :
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Iterations | The learning cycle is repeated several times to consolidate the gains :
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Collaboration | Each company is managed by a team that takes collective decisions. | ||
Competition | MarkAction creates a virtual market where companies compete directly.
The decisions of a company directly affect the performance of its competitors. |
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Economic sector | Industry | Recreational sector. | |
Company | Video game editor. | ||
Localization |
Canada. Canadian accounting. |
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Verisimilitude | Good representation of key factors that influence the success of video games. However, to foster teamwork
and achieve the objectives of the course, some differences exist in relation to reality. |
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Content | Level | College or university. | |
Course | Introduction to marketing. | ||
Topics | The marketing mix: product, distribution, price and communication. The marketing plan. | ||
Decisions | Approximately 35 decisions for product launch and 20 decisions at maturity or decline phase :
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Incidents | For each simulation period (except during tests) an incident happens.
These incidents can lead to a decision or not. |
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Class organization | Number of teams | From 5 to 10 teams | |
Number of participants | From 3 to 12 participants per team |
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Roles of the instructor | Before the start of the simulation | The instructor must :
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During the simulation | The instructor must :
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After the simulation | The instructor must :
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Communication | Companies list | Up-to-date list of all companies in the simulation and participants from each company :
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Alert | Message that the instructor can send at any time and that will appear the next time each participant will connect to the site (each alert appears only once). |
MarkActiondata sheet
Pedagogy
Motivation of participants
Podium | Content | Ranking of companies in a simulation according to 3 criteria :
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Periodicity | A podium is generated for each simulation period. |
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Standings | Content | Ranking of all teams that participate in MarkAction during the same academic year. It is possible to search the results database. |
Periodicity | This ranking is updated daily. |
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Certificate | Content | Personalized certificate in PDF format, e-mailed or delivered to participants in class. |
Periodicity | At the end of the simulation. |
Documentation
Online help | Content | Includes all documentation about the simulation:
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Contextual help | Content | Icon next to all decisions to be taken by participants. |
Format | Direct link to online help. |
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Calculator | Content | Spreadsheet that measures the impact of various hypotheses on the profitability of products. |
Format | Online form which reuses decisions and immediately calculates the impact on profitability. |
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Work plan | Content | Plan that presents the ordered tasks that participants must complete for each period of the simulation. |
Format | The work plan provides access to the proper document or form. A check mark indicates the progress of participants. |
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Calendar | Content | Schedule which specifies decisions deadline. |
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Draft | Content | Document containing all decisions of the simulation that allows each participant to make suggestions prior to team discussions. |
Format | PDF file |
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Instructors | Content | Material for instructors:
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Format | Participants do not have access to these documents. |
Companies results
Dashboard | Content | Summary of a company performance in the form of coefficients :
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Format | Graphic | |
News | Content | Text published each simulation period that discusses the most significant events. |
Format | Automatically writed text in the form of industry newspaper. |
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Advice | Content | Comments from various characters on the performance of the company :
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Format | Each character has two opinions, one that emphasizes a very good decision and one that highlights a very bad decision. |
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Reports | Content | Data tables to interpret the financial position of a company :
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Format | EXCEL and HTML files. |
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Market research | Content | Analysis of demand in all market segments (60 possible studies). |
Format | EXCEL and HTML files. |
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Decisions history | Content | To better interpret decisions changes, the software presents a comparison chart of decisions of the last two simulation periods for each product. |
Format | EXCEL and HTML files. |
Evaluation of participants
Logbook | Content | Writing a text that explains the decisions of a team and describes the dynamics of team work. |
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Use | Can be used for each simulation period, at the discretion of the instructor. | |
Incidents | Content | A text that explains the process of participants problem solving. |
Format |
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Use | Can be used for each simulation period, at the discretion of the instructor. |
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Skills questionnaire | Content | Multiple-choice questions that connect with the theoretical concepts. Participants answer online. |
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Use | Usually at the end of the simulation, after the plenary. | |
Collaborative work | Content | Questionnaire on the contribution of each member to team effort. Participants evaluates themselves, their colleagues and the overall performance of their team. |
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Use | Many instructors use this questionnaire in a timely manner when they perceive difficulties in teamwork. |
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Financial performance of companies | Content | The key to financial performance is the unit share value of each company. |
Format | The share value appears in the podium for each simulation period (dashboard) | |
Use | Many instructors assign a score based on business performance at the end of the simulation. |
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Site metric | Content | The number of participants "clicks" is compiled for each simulation period. |
Format |
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Use | The score is usually attributed at the end of the simulation. |
Technologies
Web platform | Language | Java (object-oriented computer programming). |
Web browsers | Optimized for the following browsers :
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Accessibility | 24 hours a day / 365 days a year |
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Deployment | Simulation | Each group has its own version of the software that is deployed for the duration of the exercise. |
Versions | Each deployment has two versions :
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Synchronization | MarkAction is asynchronous, meaning that the decisions of a team have no immediate effect on other teams.
The synchronization is done at the time specified by the instructor (period closing). |
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Registration and licensing | Registration | Each participant individually registers to the simulation using one of the following modes :
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Licence | There is no limit to the use of the website during the simulation (reading, printing, etc.). Access rights are terminated when the simulation ends. |
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Technical support | Participants | Praxem provides direct support to participants for website access problems (such as password loss). |
Instructors | Praxem provides direct support to instructors for technical or pedagogic questions. |